
Apple has greatly simplified the import process by providing a single unified interface. For specific questions you may have, I've included my email address at the bottom of this article.

With that rather lengthy introduction, I'm now ready to lay out why I believe Final Cut Pro 10.0.6 is the most important version since its introduction. Even if their Mac belched out gold bars every time they used it, nothing would sway them from this conviction. We've learned that some editors still hate Final Cut Pro because: a) they still feel betrayed by Apple b) they hate the UI c) both a and b apply. I'm consistently hearing from people that have switched to Final Cut Pro X as their editing tool of choice. We've learned that despite the initial launch brouhaha, many editors are giving it a second look. We've learned that Final Cut Pro is wicked-fast on the latest Mac hardware with Thunderbolt peripherals. We've learned that there is a growing third-party development community - a healthy indicator that Final Cut Pro X is at the center of a robust creative ecosystem.
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We've learned that Final Cut Pro X is being used in many professional productions around the world and the list is growing. When you read the list of what has been added to Final Cut Pro 10.0.6, you'll see that almost all of them came from direct editor feedback. We've learned that Apple listens to its customer base. Look no further than Final Cut Pro's Multicam editor as the best example of this. We've learned that Apple does not just add features, they actually re-imagine them, rethink them, and in typical Apple fashion, redefine them. We've learned that Apple's has kept its word and added significant new features with every other release of Final Cut Pro X - and all for free. So indulge me for a moment as I do a quick rundown on what we've learned in the past 14 months:

With the release of Final Cut Pro 10.0.6, my conviction has been cemented. It's been nearly a year and a half, and like all things in technology or politics, a lot has changed.įor the record, when I wrote my original First Look on Final Cut Pro 10.0, I expressed some of my initial misgivings with Final Cut Pro X's radical UI departure from its predecessor, but I was never in doubt that Final Cut Pro X is where the puck is going. Within hours of it's release however, the tone changed and Apple found itself under withering fire for reasons you may or may not be sympathetic to depending on your level of emotional and/or financial investment in Apple's original version of the software.
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Ripple Training - Final Cut Pro 10.0.6 In Depth Tutorialįinal Cut Pro X was released on Jamid much anticipation and pre-buzz largely due to Apple's sneak peak of its new software at the NAB show two months earlier. Download the ePub iPad/iPhone version of this article.
